Note that trumps count as a suit in and of themselves, so if player one plays a trump suit, the following player can play any trump. On each turn, players will play a card to the center of the table, following the previous card's suit if possible.Seven of Clubs, Seven of Spades, Seven of Hearts.Eight of Clubs, Eight of Spades, Eight of Hearts.Nine of Clubs, Nine of Spades, Nine of Hearts.King of Clubs, King of Spades, King of Hearts.Ten of Clubs, Ten of Spades, Ten of Hearts.Ace of Clubs, Ace of Spades, Ace of Hearts.The remaining fail cards (18 in all) are ranked slightly differently than what most players will be familiar with.Jack of Clubs, Jack of Spades, Jack of Hearts, Jack of Diamonds.Queen of Clubs, Queen of Spades, Queen of Hearts, Queen of Diamonds.They are are, in order of highest to lowest: Sheepshead divides the entire deck into trump cards and fail cards.The next person plays the first card (the lead). Once partners are set, play continues clockwise from the picker.Points lost and gained at the end of this round are doubled. Doubler - All of the cards are reshuffled and new hands are dealt to all players.Leaster - The person who scores the fewest points wins.If every player has a chance to take them but no one does, players set aside the blind cards and vote to play the game as a leaster or a doubler: Of course, players may pass on taking the blind cards.The remaining players become an opposing team for the round. Note that partners are not revealed publicly, so players shouldn't share when they're chosen as a partner.The picker may name the Ace of Hearts, Ace of Clubs, or Ace of Spades and whoever holds this card becomes their partner.The picker states that whoever holds the Jack of Diamonds is their partner.Picking a partner is done in one of two ways: Next, the picker will name a partner whose cards will be scored with theirs as a team at the end of the round.
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